understanding media

Bibliography

Media Studies
Getting Started: The best place to start if you're interested in different aspects of the media is Gill Branston and Roy Stafford's The Media Student's Book, which is the module's Set Text.

Bell, A. and Garrett, P. (eds) (1998). Approaches to Media Discourse. Oxford: Blackwell.
Berger, A. A. (1995). Essentials of Mass Communication Theory. London: Sage.
Branston, G. and Stafford, R. (2010). The Media Student’s Book. 5th ed. London: Routledge.
Buckingham, D. (ed.) (1993). Reading Audiences: Young People and the Media. Manchester: Manchester University Press.
Curran, J. and Gurevitch, M. (eds) (2005). Mass Media and Society. 4th ed. London: Hodder Arnold.
Dutton, B. (1986). The Media. London: Longman.
Laughey, D. (2007). Key Themes in Media Theory. Maidenhead: Open University Press.
McQuail, D. and Windahl, S. (1993). Communication Models for the Study of Mass Communications. 2nd ed. London: Longman.
Newbold, C., Boyd-Barrett, O. and Van den Bulck, H. (eds) (2002). The Media Book. London: Arnold.
O'Shaughnessy, M. and Stadler, J. (2008). Media and Society: An Introduction. 4th ed. Oxford: Oxford University Press.
O'Sullivan, T., Dutton, B. and Rayner, P. (2003). Studying the Media: An Introduction. 3rd ed. London: Arnold.
O'Sullivan, T. and Jewkes, Y. (1997). The Media Studies Reader. London: Arnold.
Thwaites, T., Davis, L. and Mules, W. (2002). Introducing Cultural and Media Studies: A Semiotic Approach. Basingstoke: Palgrave.
Watson, J. (2003). Media Communication: An Introduction to Theory and Process. 2nd ed. Basingstoke: Palgrave Macmillan.
Watson, J. and Hill, A. (2006). Dictionary of Media and Communication Studies. 7th ed. London: Hodder Arnold.

Internet and Digital Media
Getting Started: The best place to start if you're interested in the ways in which the internet and digital media have changed society and individuals is New Media: A Critical Introduction by Martin Lister et al. For up-to-date news on all aspects of the internet and new media, see the Guardian's online Technology section.

Aarseth, E. J. (1997). Cybertext: Perspectives on Ergodic Literature. Baltimore, MD: Johns Hopkins University Press. Difficult but thought-provoking.
Anderson, Craig A., Gentile, Douglas A., and Buckley, Katherine E. (2006). Violent Video Game Effects on Children and Adolescents: Theory, Research, and Public Policy. Oxford: Oxford University Press.
Baggini, J. (2005). Touched By Your Absence. Guardian Online, 6th January, p. 17. Retrieved 20th February 2005 from: http://www.guardian.co.uk/print/0,3858,5096173-111452,00.html. Baggini discusses the implications of his having co-authored a book with someone he had only known by email.
Bell, D and Kennedy, B. M. (eds) (2000). The Cybercultures Reader. London: Routledge.
Ben-Ze'ev, A. (2004). Love Online: Emotions on the Internet. Cambridge: Cambridge University Press.
Bennett, W. L. (ed.) (2007). Civic Life Online: Learning How Digital Media Can Engage Youth. Cambridge, MA: MIT. Retrieved 25 November 2008 from here. Examines the relationship of participation in online communities to civic and political engagement. Part of the MacArthur Foundation series on Digital Media and Learning (see here).
Birkerts, S. (1994). The Gutenberg Elegies: The Fate of Reading in an Electronic Age. New York: Fawcett Columbine. Birkerts provides a great sense of just how much things change when texts migrate to the computer screen. Some chapters are more relevant to the module than others: see particularly Chapter 3 (pp. 70-76), all of Part II (pp. 115-64) and the Coda (pp. 210-29).
Birkerts, S. (1994a). Close Listening. In: The Gutenberg Elegies: The Fate of Reading in an Electronic Age. New York: Fawcett Columbine, pp. 141-50. Birkirts ponders the return to an oral tradition that audio books might prompt, and the difference between reading and listening to a book.
Birkerts, S. (1994b). Hypertext: Of Mouse and Man. In: The Gutenberg Elegies: The Fate of Reading in an Electronic Age. New York: Fawcett Columbine, pp. 151-64. Birkirts considers aspects of hypertext fiction.
Bogost, I. (2010). Ian became a fan of Marshall McLuhan on facebook and suggested you become a fan too. In: Wittkower, D. E., ed. (2010). Facebook and Philosophy: What's on Your Mind? Chicago, IL: Open Court, pp. 21-32.
Bolter, J. D., and Grusin, R. (1999). Remediation: Understanding New Media. Cambridge, MA: MIT.
Buckingham, D. (ed.) (2007). Youth, Identity, and Digital Media. Cambridge, MA: MIT. Retrieved 25 November 2008 from here. Contributors discuss how growing up in a world saturated with digital media affects the development of young people's individual and social identities. Part of the MacArthur Foundation series on Digital Media and Learning (see here).
Castells, M. (2003). The Internet Galaxy: Reflections on the Internet, Business, and Society. Oxford: Oxford University Press.
Chandler, D. (1998). Personal Home Pages and the Construction of Identities on the Web. Retrieved 26th February 2005 from: http://www.aber.ac.uk/media/Documents/short/webident.html
Danet, B. (2001). Cyberpl@y: Communicating Online. Oxford: Berg.
De Kerckhove, D. (1997). The Skin of Culture: Investigating the New Electronic Reality. London: Kogan Page.
Doueihi, M. (2011). Digital Cultures Cambridge, MA: Harvard UP.
Everett, A. (ed.) (2007). Learning Race and Ethnicity: Youth and Digital Media. Cambridge, MA: MIT. Retrieved 25 November 2008 from here. An exploration of how issues of race and ethnicity play out in a digital media landscape that includes MySpace, post-9/11 politics, MMOGs, Internet music distribution, and the digital divide. Part of the MacArthur Foundation series on Digital Media and Learning (see here).
Farivar, C. (2011). The Internet of Elsewhere: The Emergent Effects of a Wired World (New Jersey: Rutgers University Press, 2011). This book,comparing the internet in Iran, Estonia, South Korea, and Senegal, has an accompanying website here.
Gackenbach, J. (2006). Psychology and the Internet: Intrapersonal, Interpersonal, and Transpersonal Implications. 2nd ed. San Diego, CA: Academic Press.
Galloway, A. R. (2006). Protocol: How Control Exists after Decentralization. 2nd ed. Cambridge, MA: MIT.
Gates, B. (1996). The Road Ahead. Revised ed. London: Penguin.
Gauntlett, D. and Horsley, R. (eds) (2004). Web.Studies. 2nd ed. London: Arnold. David Gauntlett has made available the introduction to the first edition, as well as the introduction to the second edition, on his website http://www.theory.org.uk/.
Gillmor, D. (2004). We the Media: Grassroots Journalism by the People, for the People. Farnham: O'Reilly. The entire book is available free in pdf format here: http://www.oreilly.com/catalog/wemedia/book/.
Gleick, J. (2003). What Just Happened: A Chronicle from the Information Frontier. London: Abacus.
Grossman, W. (1997). Underground Fiction. Salon Magazine. Retrieved 13th February 2005 from: http://archive.salon.com/march97/21st/london970320.html. A short article on Geoff Ryman's online novel 253.
Gurak, L.J. et al. (eds) (2005). Into the Blogosphere: Rhetoric, Community, and Culture of Weblogs. Minnesota: University of Minnesota. Retrieved 9th October 2005 from: http://blog.lib.umn.edu/blogosphere/. An ongoing collection of essays and articles on the 'discursive, visual, social, and other communicative features of weblogs'.
Hammersley, B. (2005). Generation Text. Guardian Online, 13th January, p. 24. Retrieved 20th February 2005 from: http://www.guardian.co.uk/technology/2005/jan/13/gadgets.mobilephones
Herz, J. C. (1995). Surfing on the Internet: A Net-Head's Adventures On-Line. London: Abacus. This book is a little dated now, but Herz's geeky enthusiasm conveys the excitement and novelty of 'the internet' ten or so years ago.
Jaffe, J. M., Lee, Y.-E., Huang, L.-N. and Oshagan, H. (1995). Gender, Pseudonyms, and CMC: Masking Identities and Baring Souls. Paper presented at the 45th Annual Conference of the International Communication Association, May. Retrieved 12th March 2005 from: http://research.haifa.ac.il/~jmjaffe/genderpseudocmc/.
Jenkins, H. (2006). Convergence Culture: Where Old and New Media Collide. New York, NY: New York University Press.
Jones, Steven G. (ed.) (1995). CyberSociety: Computer-Mediated Communication and Community. Thousand Oaks, CA: Sage.
Levinson, P. (1997). The Soft Edge: A Natural History and Future of the Information Revolution. London: Routledge.
Levinson, P. and Novak, C. (1999). On Yesterday. Technos. 8:4 (Winter). Retrieved 21th June 2006 from: http://www.ait.net/technos/tq_08/4levinson.php. A short interview in which Levinson discusses his book Digital McLuhan, education and gatekeeping, hot and cool media, the global village and the internet, technological determinism, and science fiction.
Lewis, M. (2001). The Future Just Happened. London: Hodder & Stoughton. Fascinating, pacy account of the impact of the internet; accompanied a BBC documentary series.
Lister, M. et al. (2003). New Media: A Critical Introduction. London: Routledge.
Livingstone, S. and Bovill, M. (eds.) (2001). Children and Their Changing Media Environment: A European Comparative Study. Mahwah, NJ: Lawrence Erlbaum Associates. Reports on a large cross-European study of children's changing use of the media.
Lovink G. and R. Somers Miles. Video Vortex Reader II: Moving Images Beyond YouTube. Amsterdam: Institute of Network Cultures. Retrieved 30th May 2011 from: http://www.networkcultures.org/publications.
Lovink, G. and N. Tkacz (eds) (2011). Critical Point of View: A Wikipedia Reader. Amsterdam: Institute of Network Cultures. Retrieved 30th May 2011 from: http://www.networkcultures.org/publications.
McCloud, S. (2000). Reinventing Comics: How Imagination and Technology Are Revolutionizing an Art Form. New York: HarperCollins.
McPherson, T. (ed.) (2007). Digital Youth, Innovation, and the Unexpected. Cambridge, MA: MIT. Retrieved 25 November 2008 from here. Examines how emergent practices and developments in young people's digital media can result in technological innovation or lead to unintended learning experiences and unanticipated social encounters. Part of the MacArthur Foundation series on Digital Media and Learning (see here).
Metzger, M. J. and A. J. Flanagin (eds) (2007). Digital Media, Youth, and Credibility. Cambridge, MA: MIT. Retrieved 25 November 2008 from here. Examines the difficulties in determining the quality of information on the Internet—in particular, the implications of wide access and questionable credibility for youth and learning. Part of the MacArthur Foundation series on Digital Media and Learning (see here).
Murray, J. H. (1997). Hamlet on the Holodeck: The Future of Narrative in Cyberspace. Cambridge, MA: MIT.
Poole, S. (2000). Trigger happy: Videogames and the Entertainment Revolution. New York: Arcade.
Porter, D. (ed.) (1997). Internet Culture. London: Routledge.
Ryman, G. (1996). 253. Available at: http://www.ryman-novel.com. A hypertext novel.
Shirky, C. (2011). Cognitive Surplus: creativity and generosity in a connected age. London: Penguin.
Spender, D. (1995). Nattering on the Net: Women, Power and Cyberspace. Melbourne: Spinifex.
Suler, J. (1996-2000). The Psychology of Cyberspace. Retrieved 25th March 2005 from: http://www.rider.edu/~suler/psycyber/psycyber.html.
Trend, D., ed. (2001). Reading Digital Culture. Oxford: Blackwell.
Turkle, S. (1996a). Virtuality and its Discontents: Searching for Community in Cyberspace. American Prospect, 7 (24), December. Retrieved 12th March 2005 from: http://hevra.haifa.ac.il/~soc/lecturers/talmud/files/547.htm. Adaptation of a chapter from Turkle, 1997.
Turkle, S. (1996b). Interview with Sherrky Turkle. Technology Review. Retrieved 4th March 2006 from: http://www.priory.com/ital/turkleeng.htm.
Turkle, S. (1997). Life on the Screen: Identity in the Age of the Internet. London: Phoenix.
Turkle, S. (2003). Interview with Professor Sherry Turkle. Open Door. MIT Alumni Association. July/August. Retrieved 4th March 2006 from: http://alumweb.mit.edu/opendoor/200307/turkle.shtml.
Turkle, S. (2005). The Second Self: Computers and the Human Spirit. Revised edition. Cambridge, MA: MIT Press.
Turkle, S. (no date). Personal webpage, Massachusetts Institute of Technology. Retrieved 12 March 2005 from: http://web.mit.edu/sturkle/www/. Includes interviews and links to papers available online.
Turkle, S. (no date). Sherry Turkle Interviewed by John Papageorge. Silicon Valley Radio. Retrieved 4th March 2006 from: http://www.transmitmedia.com/svr/vault/turkle/index.html.
Turkle, S. (2011). Alone Together: Why We Expect More from Technology and Less from Each Other. New York: Basic Books.
Ward, K. J. (1999). The Cyber-Ethnographic (Re)Construction of Two Feminist Online Communities. Sociological Research Online. 4 (1). Retrieved 20th September 2005 from: http://www.socresonline.org.uk/4/1/ward.html.
Wardrip-Fruin, N. and Montfort, N. (eds) (2003). The New Media Reader. Cambridge, MA: MIT. There is an accompanying website, including excerpts, here.
Wardrip-Fruin, N. and Harrigan, P. (eds) (2004). First Person: New Media as Story, Performance, and Game. Cambridge, MA: MIT Press.
Wolf, M. J. P. (2002). The Medium of the Video Game. Texas: University of Texas Press.
Wolf, M. J. P. and Perron, B. (eds) (2003). The Video Game Theory Reader. London: Routledge.

Media and Miscellaneous
Achbar, M. (ed.) (1994). Manufacturing Consent: Noam Chomsky and the Media. Montreal: Black Rose Books.
Alasuutari, P. (ed.) (1999). Rethinking the Media Audience: The New Agenda. London: Sage.
Allan, S. (2004). News Culture. Maidenhead: Open University Press.
Anderson, W. T. (ed.) (1996). The Fontana Postmodernism Reader. London: Fontana.
Andrejevic, M. (2004). Reality TV: The Work of Being Watched. Oxford: Rowman and Littlefield.
Arvidsson, A. (2006). Brands: meaning and value in media culture. London: Routledge.
Barham, N. (2004). Disconnected: why our kids are turning their backs on everything we thought we knew. London: Ebury Press.
Bennett, T. et al. (eds.) (1981). Popular Television and Film: A Reader. London: Open University/BFI. Includes key texts from the McArthur/McCabe debate on realism. Useful notes on this debate can also be found at http://www.arasite.org/nrelsm2.htm.
Bignell, J. (2004). Big Brother: Reality TV in the Twenty First Century. Basingstoke: Palgrave.
Biressi, A and Nunn, H. (2004). Reality TV: Realism and Revelation. London: Wallflower.
Boyd-Barrett, O. and Newbold, C., eds (1995). Approaches to Media: A Reader. London: Arnold.
Branston, G. (2001). Cinema and Cultural Modernity. Buckingham: Open University Press.
Brunsdon, C. (1997). Screen Tastes: From Soap Opera to Satellite Dishes. London: Routledge.
Campbell, J. (1993). The Hero with a Thousand Faces. London: Fontana.
Campbell, J. and Moyers, B. (1988). The Power of Myth. New York: Doubleday.
Carroll, L. (1954). Alice in Wonderland and Through the Looking-Glass. London: J. M. Dent & Sons.
Chandler, D. (1995). Technological or Media Determinism. Retrieved 16th April 2005 from: http://www.aber.ac.uk/media/Documents/tecdet/tecdet.html.
Chandler, D. (1997). An Introduction to Genre Theory. Retrieved 4th March 2005 from: http://www.aber.ac.uk/media/Documents/intgenre/intgenre.html.
Chandler, D. (2005). Semiotics for Beginners. Retrieved 12th February 2005 from: http://www.aber.ac.uk/media/Documents/S4B/.
Chomsky, N. (2001). Propaganda and the Public Mind. Cambridge, MA: South End Press.
Chomsky, N. (2002). Media Control: The Spectacular Achievements of Propaganda. New York: Seven Stories Press.
Chomsky, N. (1993). On Power and Ideology: Managua Lectures. Montreal: Black Rose Books.
Chomsky, N. (2006). Deterring Democracy. London: Vintage.
Creeber, G. (ed.) (2001). The Television Genre Book. London: British Film Institute.
Desmond, J. (2003). Consuming Behaviour. Basingstoke: Palgrave Macmillan.
Dickinson, R., Harindranath, R. and Linné, O. (eds) (1998). Approaches to Audiences: A Reader. London: Arnold.
Dyer, R. with McDonald, P. (1998). Stars. 2nd ed. London: BFI.
Dyer, R. (2002). The Role of Stereotypes. In: The Matter of Images: Essays on Representations, 2nd ed. London: Routledge, pp. 11-18.
Dyer, R. (2004). Heavenly Bodies: Film Stars and Society. 2nd ed. London: Routledge.
Eco, U. (1987). Travels in Hyperreality. London: Picador.
Economist (1994). Videodrome. Economist, 7876, 13 August, p. 73.
Ellis. J. (1992). Visible Fictions: Cinema, Television, Video. London: Routledge.
Gauntlett, D. (1995). Moving Experiences: Understanding Television's Influences and Effects. John Libbey Media.
Gauntlett, D. (1997). Video Critical: Children, the Environment and Media Power. Luton : University of Luton Press.
Gauntlett, D. (1998). 'Ten Things Wrong With the Media 'Effects' Model. In: Dickinson, R., Harindranath, R. and Linné, O., eds (1998). Approaches to Audiences: A Reader. London: Arnold. Retrieved 23rd March 2005 from: http://www.theory.org.uk/david/effects.htm. Includes a large and useful bibliography of texts dealing with audiences and effects.
Gauntlett, D. and Annette Hill (1999). TV Living: Television, Culture and Everyday Life. London: Routledge.
Gauntlett, D. (2002). Media, Gender and Identity: An Introduction. London: Routledge. Additional articles and resources associated with the book are available at: http://theoryhead.com/gender/.
Gill, R. (2007). Gender and the Media. Cambridge: Polity.
Grant, B. K. (ed.) (2003). Film Genre Reader III. Austin, TX: University of Texas Press, 2003.
Hall, S. (1997). Representation: Cultural Representations and Signifying Practice. London: SAGE/Open University.
Hallam, J. and Marshment, M. (2000). Realism and Popular Cinema. Manchester: Manchester University Press.
Hardt, M. and Negri, A. (2006). Multitude: war and democracy in the age of empire. London: Penguin.
Harris, D. et al. (no date). Realism: Classic Debates. http://www.arasite.org/nrelsm2.htm.
Harrison, J. (2006). News. London: Routledge.
Herman, E. S. and Chomsky, N. (1994). Manufacturing Consent: The Political Economy of the Mass Media. London: Vintage.
Hermes, J. (1999). Media Figures in Identity Construction. In: Alasuutari, P., ed. Rethinking the Media Audience: The New Agenda. London: Sage, pp. 69-85.
Innis, H. (1999). The Bias of Communication. Toronto: University of Toronto Press.
Hinton, P. R. (2000). Stereotypes, Cognition and Culture. London: Taylor & Francis.
Jenkins, H. (1992). Textual Poachers: Television Fans & Participatory Culture. London: Routledge.
Jewett, R. and Lawrence, J. S. (1977). The American Monomyth. Garden City, N.Y: Anchor Press. See also their 2002 book The Myth of the American Superhero.
Key, W. B. (1973). Subliminal Seduction: Ad Media's Manipulation of a Not So Innocent America. Englewood Cliffs, NJ: Prentice-Hall.
Klein, N. (2000). No Logo. London: Flamingo.
Kress, G. R. and Leeuwen, T. (1996). Reading Images: a Grammar of Visual Design. London: Routledge.
Lasn, K. (2000). Culture Jam: How to Reverse America's Suicidal Consumer Bing - and Why We Must. New York: Quill.
Lawrence, J. S. and Jewett, R. (2002). The Myth of the American Superhero. Cambridge: Wm. B. Eerdmans. Lawrence and Jewett apply Campbell's monomyth to a variety of contemporary texts and situations. A selection of reviews of this book is available here. See also their 1977 book The American Monomyth.
Levinson, P. (1997). The Soft Edge: A Natural History and Future of the Information Revolution. London: Routledge.
Lewis, L. A. (1992). The Adoring Audience: Fan Culture and Popular Media. London: Routledge.
Lum, C. M. K. (2005). Perspectives on Culture, Technology And Communication: The Media Ecology Tradition. Cresskill, New Jersey: Hampton.
Lupton, E. and Miller, A. (1996). Design Writing Research: Writing on Graphic Design. London: Phaidon.
Lupton, E. and Miller, A. (1996a). Line Art: Andy Warhol and the Commercial Art World of the 1950s. In: Design Writing Research: Writing on Graphic Design. London: Phaidon, pp. 72-89. On Warhol's commercial illustration.
Lupton, E. and Miller, A. (1996b). White on Black on Gray. In: Design Writing Research: Writing on Graphic Design. London: Phaidon, pp. 102-119. On representation and race in American advertising.
Lupton, E. and Miller, A. (1996c). Picture for Rent: From Stereoscope to Stereotype. In: Design Writing Research: Writing on Graphic Design. London: Phaidon, pp. 120-133. On stereotypes in stock photography.
Lupton, E. and Miller, A. (1996d). Subliminal Seduction. In: Design Writing Research: Writing on Graphic Design. London: Phaidon, pp. 134-141. On the myth of subliminal advertising.
Lupton, E. and Miller, A. (1996e). McPaper: USA Today and the Journalism of Hope. In: Design Writing Research: Writing on Graphic Design. London: Phaidon, pp. 142-155. On the influence of television on newspapers (very McLuhanesque).
Lupton, E. and Miller, A. (1996f). High and Low: Design in Everyday Life. In: Design Writing Research: Writing on Graphic Design. London: Phaidon, pp. 156-166. On the fluid line between high and low culture.
Lupton, E. and Miller, A. (1996g). Graphic Design in America. In: Design Writing Research: Writing on Graphic Design. London: Phaidon, pp. 168-202. A brief history of graphic design, with useful material on advertising and branding.
Lippmann, W. (1997). Public Opinion. New York: Free Press.
Mitchell, P. and John Schoeffel (eds) (2003). Understanding Power: The Indispensable Chomsky. London: Vintage.
Moon, J. (1999). Learning Journals: A Handbook for Academics, Students and Professional Development. London: RoutledgeFalmer.
Moor, L. (2007). The Rise of Brands. Oxford: Berg.
Nava, M. et al. (eds) (1997). Buy this Book: Studies in Advertising and Consumption. London: Routledge.
Neale, S. (1990). Questions of Genre. Screen, 31 (1). An influential but demanding essay in which Neale discusses cultural and generic verisimilitude. Extracts are also reproduced in Boyd-Barrett and Newbold (1995, pp. 460-72).
Neale, S., (2000). Genre and Hollywood. London: Routledge.
Neale, S. (ed.) (2002). Genre and Contemporary Hollywood. London: British Film Institute.
Nichols, B. (2001). Introduction to Documentary. Bloomington, Ind.: Indiana University Press.
Noble, K. D. (2002). The Sound of a Silver Horn: Reclaiming the Heroism in Contemporary Women’s Lives. 2nd ed. Cresskill, N.J.: Hampton Press.
Pinker, S. (1994). The Language Instinct: The New Science of Language and Mind. London: Allen Lane.
Plato (1888). The Republic. 3rd ed. Benjamin Jowett, trans. Oxford: Clarendon Press. Retrieved 14 march 2005 from: http://oll.libertyfund.org/ToC/0061.php, and from: http://classics.mit.edu/Plato/republic.html.
Rose, B. (2003). TV Genres Re-Viewed. Journal of Popular Film and Television. 31(1) (Spring), pp. 2-4.
Saussure, F. (1964). Course in General Linguistics. Trans. Baskin, W. London: Peter Owen.
Schor, J. B. (2005). Born to Buy: The Commercialized Child and the New Consumer Culture. New York: Scribner.
Schwartz, T. (1974). The Responsive Chord. New York: Doubleday/Anchor Press.
Schwartz, T. (1983). Media: The Second God. Illustrated by Nurit Karlin. Garden City, NY: Anchor Books.
Segal, R. A. (1987). Joseph Campbell: An Introduction. London: Taylor & Francis.
Starkey, D. (1995). Chasing Shadows. The Sunday Times, 2 July, p. 10. Retrieved 8 December 2006 from here.
Starkey, G. (2007). Balance and Bias in Journalism: Representation, Regulation and Democracy. Basingstoke: Palgrave Macmillan.
Storey, J. (1997). An Introduction to Cultural Theory and Popular Culture. 2nd ed. Hemel Hempstead: Prentice Hall/Harvester Wheatsheaf.
Storey, J. (1998). An Introduction to Cultural Theory and Popular Culture. 2nd ed. Athens, GA: University of Georgia Press.
Strate, L. (2006). Echoes and Reflections: On Media Ecology as a Field of Study. Cresskill, NJ: Hampton Press.
Tagg, J. (1988). The Burden of Representation: essays on photographies and histories. Basingstoke: Macmillan.
Thussu, D. (2008). News as Entertainment: The Rise of Global Infotainment. London: Sage.
Tudor, A. (2003). Genre. In: Grant, B. K., ed. Film Genre Reader III. Austin, TX: University of Texas Press, pp. 3-11.
Voytilla, S. (1999). Myth and the Movies: Discovering the Myth Structure of 50 Unforgettable Films. Studio City, CA: Michael Wiese Productions.
Williams, R. (1988). Keywords: A Vocabulary of Culture and Society. London: Fontana.

Online Resources
Adbusters, Culture Jammers HQ. Retrieved 10th April 2005 from: http://www.adbusters.org.
Klein, N. (no date). No Logo. Retrieved 10th April 2005 from: http://www.nologo.org.
MacArthur Foundation, Digital Media and Learning. Retrieved 26th November 2008 from: http://digitallearning.macfound.org. Research initiative examining how digital technologies are changing the way young people learn, play, socialize, and participate in civic life.
Vaske, H. (no date). Why Are You Creative? Retrieved 10th April 2005 from: http://www.whyareyoucreative.com.
Wesch, M. (no date). mediatedcultures.net @ kansas state university. Retrieved 7th June 2008 from: http://mediatedcultures.net/.

Video and Acoustic Resources
Joyce, M. (2001). Afternoon: A Story. Watertown, MA: Eastgate Systems. The first hypertext novel.
Manufacturing Consent: Noam Chomsky and the Media (1992). Documentary. Directed by Mark Achbar and Peter Wintonick. USA: Zeitgeist Films. Retrieved 5th October 2007 from here.
Next: The Future Just Happened (2001). Documentary. Written by Michael Lewis. New York, NY: A&E Home Video. Documentary on the impact of online technologies, with accompanying book. The BBC website is available here.
The World's Best Sellers: The Fine Art of Separating People From Their Money (1997). Documentary. Directed by Hermann Vaske. UK: Fox Lorber/Wellspring. An entertaining, unconventional documentary on advertising and creativity by Hermann Vaske, hosted by Dennis Hopper, and comprising sections on art, humour and shock. Includes interviews with Tony Scott, Alan Parker, David Bowie, Spike Lee, Rowan Atkinson, John Cleese, Anthony Hopkins, Harvey Keitel, Dudley Moore, Leslie Nielsen, Anthony Quinn, et al. A short clip is available on Vaske's website: http://www.whyareyoucreative.com.

See the separate pages for texts by and on McLuhan, and for texts concerning The Matrix and Videodrome.